Monday, August 26, 2013

Geist : The Sin Eaters RPG

"Geist : The Sin Eaters" is a role-playing by White Wolf for the World of Darkness setting, one of several games in the new series of games they launched with "Vampire : The Requiem".

"Geist" is the ghost game, following in the same vein as "Wraith" and "Orpheus". As in those games, the player characters experience death. Unlike "Wraith", the characters get a second chance at life, granted by an incredibly strong restless spirit, the Geist.

This makes it potentially one of the most positive World of Darkness games. The characters have a chance to live their lives in a very different way, perhaps finishing business on behalf of the dead, judging those who have wronged others, or maybe pursuing a hedonistic path.

The characters are also some of the most powerful in the World of Darkness, more along the lines of Mage in that regard, with an incredible array of powers at their disposal, granted by the Geist. Of course,this comes with a price. The Geist has its own needs and agenda which must be respected.

I think this game resonates with me because of the dark,gothic nature, but also as it lends itself very much to mystery and investigative games, very much my preference as a gamesmaster. It's easier for me to pull together a campaign for this in terms of inspiration than most of the other games in the series, closely followed by "Promethean","Werewolf" and perhaps "Mummy".

It's definitely an option I'll offer to my current gaming groups as a first step into the new "World of Darkness" series..look for a gameplay review in the next few months!

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