Next month will see the start of my first campaign for the "Unknown Armies" RPG. I've run one-shots of this game several times and I love the system and setting. A proper campaign is something that I keep putting on a backburner, so now it's time to go for it.
I've decided to set the game in Las Vegas. I think it's a great fit, with the combination of hope,desparation and despair that inevitably prevails in a gambling scene, the seedy side of town, and the over the top glitzy facades.
Most importantly, everything that catches the eye about Vegas,everything that defines it, has been constructed by humans, for humans. Games of chance, luxurious hotels, all you can eat buffets, magic shows, nightclubs, fake cities,fake daylight (Caesars Forum), fake lovers....it's all there. "Unknown Armies" is ultimately a very human focused game, all about the consequences of what we do with power and obsession. What better place to play this out than Vegas?
The campaign will have a chaotic nature, so I'm keeping the story threads loose in this one. As the GM I'll be shaping the game around the actions of the players, so hopefully they'll land themselves in a lot of trouble. They will all be "Adepts", the magicians in this game world. They can make magical things happen because of their obsessions, so I'm excited to see which schools of magick the players choose.
I'm also following the guidelines in the rulebook in terms of choosing major characters and factions to give a little framework to the world, things for the players to react to. I like how the book describes the factions, but encourages you to define their relationships. This maintains a degree of unpredictability, especially for players who have played in this setting before.
So new turf for me next month,to run alongside my "Trail of Cthulhu" campaign. I'm excited about this and have no idea how it will all play out. Expect some interesting and bizarre posts on this in the coming months!